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Implement a game state recorder. The execution of a hamster game is tracked as sequence of game states

Steffen Becker requested to merge feature/gamestaterecorder into master

This is a draft proposal to implement a game state recorder based on the observable log API. It tracks all commands executed as game state sequence. Later this sequence of game states can be used to check against it in Junit tests.

Edited by Steffen Becker

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